AI Insights · Timothy · July 2021
Top 5 Platformer Games on Android in Norway, Q2 2021
Discover the performance trends of the leading platformer games on Android in Norway during Q2 2021, including insights into downloads, revenue, and active users.
In the second quarter of 2021, the platformer gaming landscape in Norway on the Android platform saw diverse performance trends among the top five games. Here’s a closer look at how each game fared in terms of downloads, revenue, and active users, based on data from Sensor Tower.
Crash Bandicoot: On the Run! from King showed a decline in weekly downloads, starting at around 4.9K in early April and dropping to approximately 534 by the end of June. Its weekly revenue also decreased steadily, from about $1.2K at the start of April to just under $240 by the end of the quarter. The active user base mirrored this downward trend, decreasing from 14.2K in early April to 3.5K by late June.
Subway Surfers, published by SYBO Games, maintained a relatively stable performance in Norway. Weekly downloads ranged from 493 to 819, with revenue peaking at $492 in mid-April before settling around $149 by the end of June. The game’s active users fluctuated slightly, peaking at 9.5K towards the end of the quarter.
Sonic Forces: PvP Battle Race by SEGA experienced modest weekly download numbers, with a peak of 393 in late April. Revenue saw a gradual increase, reaching $321 in late May before stabilizing around $180 by the end of June. Active users showed variability, starting at 2.8K and ending with a slight increase to 2.7K.
Tomb of the Mask from Playgendary Limited witnessed a notable surge in weekly downloads, jumping from 336 in late May to 2.2K by the end of June. Revenue remained relatively stable, hovering between $116 and $168 throughout the quarter. Active user numbers increased significantly from 6.4K in late May to over 12.4K by the end of the period.
Lastly, King of Thieves by ZeptoLab had modest download figures, never surpassing 32 in a week. However, its revenue saw a peak of $277 in mid-May before declining to $137 by the end of June. The active user base remained relatively steady, with minor fluctuations around the 180 mark.
For more detailed insights and data on these games, visit Sensor Tower.